Through practice based projects the module explores the
evolution of the Internet of Things, the emergence of Pervasive
Media and the application of Physical Computing. Projects are
framed within a critical exploration of space, body, objects as a
cultural, social and technological phenomenon and models of
architecture, communities and personal identity.
Videos showing of sessions 1,2 and 4 evidencing work.
This movie above is for session One
The Movie above is from session two
The Movie above is from session Four. Showing Twitter feed bot responses.